UnitBlueprint {
    Merge = true,
    BlueprintId="ual0001",

    Weapon = {
        {
        },
		{
		},
		{
		},
		{
		    NukeInnerRingDamage = 75000,
            NukeInnerRingRadius = 75,
            NukeInnerRingTicks = 75,
            NukeInnerRingTotalTime = 30,
            NukeOuterRingDamage = 2000,
            NukeOuterRingRadius = 125,
            NukeOuterRingTicks = 150,
            NukeOuterRingTotalTime = 90,
		},
    },
}
UnitBlueprint {
    Merge = true,
    BlueprintId="uel0001",

    Weapon = {
        {
        },
		{
		},
		{
		},
		{
		},		
		{
		    NukeInnerRingDamage = 75000,
            NukeInnerRingRadius = 75,
            NukeInnerRingTicks = 75,
            NukeInnerRingTotalTime = 30,
            NukeOuterRingDamage = 2000,
            NukeOuterRingRadius = 125,
            NukeOuterRingTicks = 150,
            NukeOuterRingTotalTime = 90,
		},
    },
}
UnitBlueprint {
    Merge = true,
    BlueprintId="url0001",

    Weapon = {
        {
        },
		{
		},
		{
		    NukeInnerRingDamage = 75000,
            NukeInnerRingRadius = 75,
            NukeInnerRingTicks = 75,
            NukeInnerRingTotalTime = 30,
            NukeOuterRingDamage = 2000,
            NukeOuterRingRadius = 125,
            NukeOuterRingTicks = 150,
            NukeOuterRingTotalTime = 90,
		},
		{
		},
		{
		},		
    },
}
UnitBlueprint {
    Merge = true,
    BlueprintId="xsl0001",

    Weapon = {
        {
        },
		{
		},
		{
		},
		{
		    NukeInnerRingDamage = 75000,
            NukeInnerRingRadius = 75,
            NukeInnerRingTicks = 75,
            NukeInnerRingTotalTime = 30,
            NukeOuterRingDamage = 2000,
            NukeOuterRingRadius = 125,
            NukeOuterRingTicks = 150,
            NukeOuterRingTotalTime = 90,
		},
    },
}